In the next article we are going to take a look at LibreSprite. This is an application with which we can edit and create animated pixels and sprites, which is also free, open source and available for Gnu / Linux, Windows and MacOS. This program will allow us to create graphics of pixel-art and 2D retro-style sprites, which can be used in both video and games.
LibreSprite originated as a fork of Aseprite, developed by David Capello. Aseprite used to be distributed under the GNU General Public License version 2, but it was moved to a proprietary license on August 26, 2016. This fork was made in the last commit covered by the GPL version 2, and is now developed independently of Aseprite.
LibreSprite is free and open source software for creating and animating your own sprites. In this program sprites are made up of layers and frames, there is a mosaic drawing mode, useful for drawing patterns and textures, pixel precise tools such as filled outline, polygon, shading mode, etc., and supports different types of files for our sprites and animations.
General Features of LibreSprite
- This is a free and open source program with which to create and animate your own sprites.
- LibreSprite It will allow us to create 2D animations for video games. From sprites to pixel-art, through retro-style graphics and whatever you want from the 8-bit era (and 16 bits).
- In the program we will find a animation previews in real time.
- Will allow us edit multiple sprites at once.
- We will find ready-to-use palettes, or we can create our own.
- Sprites are made up of layers and frames.
- Mosaic drawing mode, useful for drawing patterns and textures.
- It has pixel precise tools such as filled outline, hatch mode, etc.
- Various types of files are supported.
These are just some of the features of this program. They can consult all of them in detail from the project’s GitHub repository.
Install LibreSprite on Ubuntu
LibreSprite we can find it available as flatpak pack on flathub. If you are using Ubuntu 20.04 and you still do not have this technology enabled on your computer, you can follow the guide that a colleague wrote about it in this blog.
When you can install this type of application on your system, it is only necessary to open a terminal (Ctrl + Alt + T) and run the install command:
flatpak install flathub com.github.libresprite.LibreSprite
Once the installation is complete, you can start the program looking for the launcher on our computer, or by typing in the terminal the command:
flatpak run com.github.libresprite.LibreSprite
For remove flatpak package of this program of our team, in a terminal (Ctrl + Alt + T) it is enough to write:
flatpak uninstall com.github.libresprite.LibreSprite
Use as AppImage
Users can also download the LibreSprite AppImage file from the releases page of the project. If you prefer to use the terminal, it can also be downloaded by opening a terminal (Ctrl + Alt + T) and running wget in it as follows:
When the download is finished, we will have to move to the folder in which we have saved the file. Once in it, it is necessary that let’s make executable. For this, in the same terminal it is enough to write:
sudo chmod +x LibreSprite-4fc8d53-x86_64.AppImage
For this example, the name of the downloaded file is “LibreSprite-4fc8d53-x86_64.AppImage”. Therefore, to launch the program we only need to write the following command, although this name may change depending on the version of the program:
As we said, this is a free and multiplatform fork of the Aseprite program, which can serve as a graphic tool oriented to the design of animated sprites. In this, compared to other drawing programs, he focuses his attention on pixel editing and pixel-art. This is not a photo editing tool or a vector graphics editor, it is primarily a tool for creating small pixel-by-pixel animations.
Users who want to know more about this program, can go to project’s GitHub repository.