Few days ago the availability of the new version of the project fheroes2 0.9.7 trying to recreate the game Heroes of Might and Magic II.
For those who do not know Heroes of Might and Magic II, they should know what it is a turn-based tactical strategy game developed in 1996. The history of the title continues with the canonical ending of its predecessor, culminating in the victory of Lord Morglin Ironfist.
The game features two campaigns, one run by the opposition (which is canonical) and the other by royalty. The way the adventure progresses remains the same. The player must build a kingdom, continually upgrade it, obtain resources, train soldiers, and be prepared to stop an enemy attack. Likewise, the ultimate goal remains to find the opponent’s castle and conquer it.
Main new features of Heroes of Might and Magic II 0.9.7
In this new version of Heroes of Might and Magic II 0.9.7 we can find that the introduction of the role system has been made for AI heroes to optimize game expansion.
What’s more added the missing part of the peasant field sprite in the city of Knights, improved the captain’s tower in the city of necromancers and improved the behavior of the AI in combat and on the adventure map.
Too added pop-up dialogs for buttons in high scores, the AI can capture enchanted mines monsters have been added in the High Score dialog, as well as a short description window of the saved file by right clicking, Basic roles for AI heroes and Guardian heroes are also allowed to upgrade their troops and item count is done for weekly item revenue message.
On the part of the corrections it stands out that sThe arrangements have been made on the portraits of medium-sized heroes, the scenario information window has been correctly aligned, as well as the position of the scroll bar in the kingdom overview dialog, the posability of the item near the wizarding hut, and the appearance of the radar while clicking right in hero / castle.
Of the other changes that stand out from this new version:
- Detailed information about saves is displayed by right-clicking on the list.
- Complete basic preparation for localization support in German.
- Fixed logic in moral indicator
- Realm overview UI selection can now be saved to saved files
- Added missing hotkey for realm overview
- fix the missing mine that is being drawn in View Mines
- Fix for incorrect fading of some objects on the world map
- Fixed AI behavior during siege
Finally, if you are interested in knowing more about it on the release of this new version. You can check the details In the following link.
How to install Heroes of Might and Magic II on Ubuntu and derivatives?
For those who are interested to be able to install this game on your system, must have at least a demo version of the game Heroes of Might and Magic II to be able to play it.
To do this, just use one of the downloadable scripts offered to get the demo version of the original game.
So that for Linux an explicit installation of SDL is required and for this, just script / Linux according to the package of your operating system and execute the file.
After the script has to be executed found in / script
To be able to download the demo of the game that is needed for a minimum development.
Once this is done, just execute make in the root directory of the project. For SDL 2 compilation, the command has to be run before compiling the project.
The project code is written in C ++ and is distributed under the GPLv2 license. If you want to know more about the project or consult its source code, you can do it from the link below.